World Wide Guide to FS Scenery Design | Utilities


FS Scenery Editor (Incomplete, now discontinued)

Canadian university student Ted Chen first tackled the ambitious project of creating a scenery editor in June 1995. Within a month he had set up a special mailing list for dialogue on the project, and released five early versions of his graphical editor.

Then it all came to a sudden halt. "Unfortunately, something called a university got in the way," he explained later.

Chen only got as far as handling the laying of synthetic scenery, so his program's usefulness is quite limited, but it may be of interest to others who want to tackle the same kind of project.

Chen's latest project is something he's calling ASDL, short for Abstract Scenery Description Language. Here's how he describes it:

"In a ASDL-based editor, the scenery data format will be independent of any simulator. That way, we can use one set of scenery information and compile it for each different flight simulator. Pretty much along the lines of what C does for cross-platform development. This comes at time where we're on the verge of switching to FS6 along with Sierra Pilot Pro which promise greater scenery realism."

Author: Ted Chen, of British Columbia.
Distribution: Freeware.
Last version: .0014
Development Status: Discontinued.


FSSE0014.ZIP: from FTP.IUP.EDU  


Last updated 8 June 1996 by Gene Kraybill. All rights reserved.