World Wide Guide to FS Scenery Design | Utilities | Decompilers
This handy little utility was released in 1994 and designed to de-compile files created by the BGLCOMP compiler. It will actually de-compile Section 9 (procedural scenery) and some other sections of files created in most other compilers, but of course the resulting source code will be in BGLCOMP format.
Nowadays, more recent compilers like SCASM and FSASM offer a great deal more coverage of the MS Flight Simulator scenery possibilities, so this de-compiler may only prove really useful for designers who are still working with or understand BGLCOMP.
Documentation: Adequate
Author: Olivier Briot
of Montpelier, France
Distribution: Freeware
Version: 1.1C
BGL2BGS.ZIP: |